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Description
Enter the Avatar State

Instant — Lesson

Until end of turn, target creature you control becomes an Avatar in addition to its other types and gains flying, first strike, lifelink, and hexproof. (A creature with hexproof can't be the target of spells or abilities your opponents control.)

"The glow is the combination of all your past lives, focusing their energy through your body." —Avatar Roku

Illustrated by Shiren

Enter the Avatar State (18)

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  • Non-Foil
  • Foil
  • Near Mint

Description
Enter the Avatar State

Instant — Lesson

Until end of turn, target creature you control becomes an Avatar in addition to its other types and gains flying, first strike, lifelink, and hexproof. (A creature with hexproof can't be the target of spells or abilities your opponents control.)

"The glow is the combination of all your past lives, focusing their energy through your body." —Avatar Roku

Illustrated by Shiren

18-entertheavatarstate
Enter the Avatar State (18)

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